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30 Jan 2012

Kinect Multi-Touch Solution

As you might've noticed, I left some trailing notes in the previous post about capturing touch events using Kinect. Kinect has a depth sensor which can be calibrated to detect movement at a set depth; to capture touches on a surface, the set depth to capture would be just above it.

Although the Kinect provides this capability, it's clearly a more complex solution than FTIR.

Pattern Studio

We're very excited about the Kinect as it has the potential to encourage a wide variety of interesting applications, and it drastically simplifies many computer vision problems.


Source: http://www.pattenstudio.com/

Engadget Article

Florian Echtler took that open source driver and hooked the Kinect into his own multitouch UI "TISCH" software library (which actually supports the Wiimote as an input already, funny enough). The result is a bit of MS Surface-style multitouch picture shuffling and zooming, but it uses full body tracking instead of touchscreen input, of course.


Source: http://www.engadget.com/2010/11/11/hacked-kinect-taught-to-work-as-multitouch-interface/

As Above

A visual tutorial to set up the Kinect, for detecting touch events on a surface, has been created for the helper library, LibTISCH.